Francisco Ramirez-Rosales

Mobile: 631-318-0614    Mail:       


Interactive Telecommunications graduate student at NYU, seeking to develop, spread and establish experiences amongst multi-disciplinary scenarios. Over three years of experience in IxD & UX within the fields of entertainment and academia. Experience Designer, Enhancer and Aesthete.


New York University, Tisch, New York — Masters in Professional Studies, Interactive Telecommunications Program. Expected May-2016

Pilar Aldana – MEVIBO (Bogota’s Glass Museum), Bogota-Colombia — Certified Course, Glass Fusing in Molds. January-2014

Coursera – University of Pennsylvania, Online — Certified Course, Gammification. December-2012

Universidad de los Andes, Bogota-Colombia — Certified Course, Intro to Videogame Creation. August-2012

Universidad de los Andes, Bogota-Colombia — Bachelor of Arts, Industrial Design; Minor, Fine Arts. March-2011

Linnæus University, Kalmar-Sweden — Glass Design Class (Completed with DISTINCTION), December-2009


Co-founder & Creative Director, Pinedot Studios; New York / Bogota — 2012-Present

OBJECTIVE: Entrepreneurial pursuit through a mobile app startup -iOS and Android native creation-.

ACHIEVEMENTS: “Lab Time” a lab-sample schedule mobile app. 2014/ “Unisabanaradio”, Universidad De La Sabana’s Radio Station mobile app. 2013/ “Enrutate Transmi” a Transmilenio’s –Bogota’s public transport– iOS App. 2012

Interaction Designer, Panoramika; Bogota, Colombia — 2013-2014

OBJECTIVE: Research, design and develop interactive experiences and products.

ACHIEVEMENTS: In-house development of photo-booth/soccer-album printing “Insta-Panini”. 2014/ Interactive installations for the Government’s Tech Office launch-campaign on peaceful video-games “Cambio de Juego”. 2014/ Interactive installations at the guest’s country pavilion in FILBO –Bogota’s International Book Fair–.2014/ Interactive and iterative experience for the Children’s Corporation campaign “Caja de los Sueños” 2014/ Interactive Installation for VICE Colombia’s launch. 2014/ Systema Solar’s Interactive Live-Show “La Revancha del Burro”. 2013/ Interactive content and physical interfaces for Moto X’s South American launch event and in-store promotion. 2013

Researcher and Lecturer, LUX-Universidad De La Sabana; Bogota, Colombia — 2011-2014

OBJECTIVES: Design and advise different research and commercial projects within UX Design and IxD. Teach various field related classes and workshops.

ACHIEVEMENTS: Universidad de la Sabana’s official mobile app UI design “Unisabana”. 2014/ Creator and lecturer of two electives “Information Visualization” (2013-2014) & “Introduction to Interactive Product Design” (2013)/ Creator and speaker of “Introduction to Humanoid Robotics” workshops. 2012-2013/ UI design, Visualization design and physical Kiosk’s structure design in Electronic Vote’s project. 2012 & 2013/ Design and creation of a ludic Interactive Tabletop (TUI) of Biodiesel production “”–Pi–. 2012/ Creation of the Lab’s Visual Identity and Promo. 2011/ Dynamic Systems Simulation iOS’s UI design “Flux”. 2011/ Design of the Events & Decision’s module of PENSEMOS S.A.’s Business Intelligence Software, plus advise on usability. 2011

Practical Skills


Processing, Arduino/Wiring, OF, NAO Suite, VVVV, Quartz Composer, Max Msp-Jitter, Reactivision, Resolume Arena, Mad Mapper


Adobe Illustrator, Adobe Photoshop, Fritzing, Cinema 4D, Realflow, ArtRage


Native Spanish

Bilingual English (Interpreted, Written and Spoken)


Design thinking, Systems thinking, Analytical, Intuitive, keen for simplicity, receptive, resilient and self-teacher


New York Media Lab's Future of Interfaces, New York — Exponent, Mind the Needle. 2014

Festival de la Imagen (Image Festival), Manizales-Colombia — Speaker, Interactive Tables: Game, Simulation and Learning. 2013

Festival de la Imagen (Image Festival), Manizales-Colombia — A New Visual Language for Software Simulation Engineering. 2013


Festival de la Imagen’s Memoirs, 2013 – Mesas Interactivas: Juego, Simulación y Aprendizaje

Festival de la Imagen’s Memoirs, 2013 – Experimentando Un Nuevo Lenguaje Visual Para Software De Simulación En Ingeniería

Festival de la Imagen’s Memoirs, 2013 – Diseño de Experiencia de Usuario Para la Inclusión Digital: Caso de Votación Electrónica


ITP Camp, New York, 2015 – Kinect V2 and Visual Effects with Macs

Campus Party 05, Bogota, 2012 – Interactive Table Development Workshop

Campus Party 05, Bogota, 2012 – Humanoid Robotic Workshop, NAO